Overview
FACELAND
Overview
How to Use
Game
Print Activities
Overview
Happy
Sad
Afraid
Angry
Disgusted
Surprised
Ashamed
Interested
All Expressions
Face Clue Resources
Face Clues
Other Do2Learn Resources

How to Use

To start the game, we recommend Google Chrome or another standard browser. Click on the start icon and the map of the 6 schools and 11 games will appear. You can click on any school or game to start it. If you finish playing a game or school the program will move to the next school.

Schools have multiple sections which break apart the face, explain the motion of each part, and then have interactive activities to make sure the ideas are understood. You must indicate an understanding of each part of the face before the school goes to the next part. The schools are not as much fun as the games but in our studies were critical in isolating and reinforcing the learning, especially for children with special learning needs. If a school become too tedious to complete at one sitting, we recommend you take a break and return to it later.

Complete each school before going to the games that follow it. The games build on expressions so the first game only uses the surprise expression while the last game uses all expressions. Repeating earlier games can be fun as a child moves around the board, but jumping ahead is not a good idea.

Once the game starts, there are screen controls described below.

When in a school, a child can always look at the face clues, return to the map, or stop the game.  On the Face Clues page any of the 6 emotions can be displayed by selecting a top tab. Sound guidance can be turned on or off with the speaker option.

The controls that are not active, like See 1 answer and How to Play, are gray.

When playing a game, the controls are the same as in schools but in addition the user can see How to play the Game and the Face clues reminder at any time during the game. In addition, the child can always See 1 answer if stuck. Children with special needs in particular may be more comfortable playing a game if examples of right answers are provided while becoming familiar with new actions.

For practice, keep a hand mirror by the computer and let the child practice making the expression with his own face. If you are in a classroom, the teacher or students can practice making and reading expressions with each other.